Anatomy and Character Sculpture: Project 2

    22/9/2025 - 4/1/2025 Week 1 - Week 14

Komugi Uchibori / 0363900

Anatomy and Character Sculpture / Bachelor of Design (Hons) in Creative Media



TABLE OF CONTENTS
  1. MBI
  2. Project 2
  3. Final submission

MBI


Project 2

In this stage, we are supposed to create an outfit and props for our character, so I decided to create one-piece as a one-piece outfit, and big bow, and a frill thing as props (decoration.) At first, I created a one-piece by masking and extracting by referring YouTube video (https://youtu.be/cgWQ_2EfS68?si=mIaH9h65zddVUMll). After extracting, I refined by spreading hem.

Fig. 1 one-piece creation

Next, moving on to props. The bow was made from a cylinder first and shaped little by little. Once I finished the rough blocking, I duplicated it and connected to each other. After adding the lower part of the bow, I refined the shape and wrinkles.

Fig. 2 big bow creation


Finally, the frill part, I spent a lot of time on this.  I blocked out the basic volume to define the overall flow.  I gradually refined the silhouette and added rhythmic folds. Finally, I added sharp details like buttons.


Fig. 3 frill prop creation


Lastly, I colored every subtool including props and outfit by masking, brush and fill object.

Fig.4 Coloring



Final submission

Fig.5 Power point submission

Fig.6 final coloring turntable

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