Anatomy and Character Sculpture: Project 2
22/9/2025 - 4/1/2025 Week 1 - Week 14
Komugi Uchibori / 0363900
Anatomy and Character Sculpture / Bachelor of Design (Hons) in Creative Media
TABLE OF CONTENTS
- MBI
- Project 2
- Final submission
MBI
Project 2
In this stage, we are supposed to create an outfit and props for our character, so I decided to create one-piece as a one-piece outfit, and big bow, and a frill thing as props (decoration.) At first, I created a one-piece by masking and extracting by referring YouTube video (https://youtu.be/cgWQ_2EfS68?si=mIaH9h65zddVUMll). After extracting, I refined by spreading hem.
| Fig. 1 one-piece creation |
Next, moving on to props. The bow was made from a cylinder first and shaped little by little. Once I finished the rough blocking, I duplicated it and connected to each other. After adding the lower part of the bow, I refined the shape and wrinkles.
| Fig. 2 big bow creation |
Finally, the frill part, I spent a lot of time on this. I blocked out the basic volume to define the overall flow. I gradually refined the silhouette and added rhythmic folds. Finally, I added sharp details like buttons.
Fig.6 final coloring turntable

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